
This game has enough problems of its own, and the tie to this summer’s film isn’t doing it any favors.Īs Spider-Man swings through the tired plot devices, he slowly earns experience and a closet of new suits. The main female lead, Gwen Stacy, is nowhere to be seen, and the movie bad guys have been jammed into the plot like an afterthought. I also found it strange that in an ostensibly movie-related game, none of the characters look or sound anything like their silver-screen counterparts. Beenox incorporated a few RPG-like dialogue sequences where Peter Parker does some investigatory journalism to discover who he needs to web against a wall, but these scenes are straightforward and the characters’ exaggerated animations make them look like vaudeville performers, which makes the drama impossible to take seriously. Honestly, I don’t need to tell you anything more about the plot, because it just doesn’t matter. Unfortunately, Spider-Man’s open-world shtick has been overplayed so many times that his puns look fresh by comparison.Īfter the serial killer Carnage starts terrorizing the city by killing thugs, the Kingpin puts together a vigilante task force that somehow ends up hunting down Spider-Man. This formula was a blast back in 2004, but history has been repeating itself for a decade. Like every Spider-Man game since Treyarch's title, this one features a shortlist of some of Spider-Man’s most dangerous enemies, a vast open-world version of New York to swing through, and a variety of petty crimes to stop.

Ten years later, The Amazing Spider-Man 2 is on the big screen, but this time the game is just an empty commercial cash-in. When 2004’s Spider-Man 2 hit theaters, the video game tie-in was an example of how licensed products could be done right.
